Frequent buffer issues, and this may be why:
TsukiZero opened this issue · 6 comments
Line 833 has return realFetch.apply(this, arguments);
which appears to relate to this:

that video-edge-306ee8.pdx01... often seems to take too long to respond, and it so happens to be when the bufferzone happens.
Any ideas?
OK, it's not the script's fault... But I can't find the cause, I tried everything.
In the last few days I also started having buffer issues when the ad starts or ends, there is a buffer of 1s~5s and then the stream continues. I use Tampermonkey + userscript.
I believe you are referring to vaft? Might belong to #164 where playback issues are discussed.
It was with both (and no, not both at the same time)
That video-edge is just for tracking purposes (I suppose).
You can just block it with uBO and everything will continue working just fine.
That video-edge is just for tracking purposes (I suppose). You can just block it with uBO and everything will continue working just fine.
Yes, this is Twitch telemetry, but if you block video-edge, Twitch channel points will no longer work.
That request is handled by the window fetch hook which doesn't modify the request. The playback issues are more likely to come from the worker hook which modifies requests.