Loading spine with large texture cause runtime error.
chlind opened this issue · 2 comments
chlind commented
Texture Error: frame does not fit inside the base Texture dimensions: X: 2 + 2114 = 2116 > 2048 and Y: 1362 + 2114 = 3476 > 2048
miltoncandelero commented
Your atlas and PNG file don't match. Your atlas file describes a rectangle outside of the png bounds
chlind commented
Ahh... The artist provide wrong size of texture. Thanks.