plarson's Stars
jonsuh/hamburgers
Tasty CSS-animated Hamburgers
vapor/vapor
💧 A server-side Swift HTTP web framework.
thoughtbot/design-sprint
Product Design Sprint Material
clayallsopp/graphqlhub
The GraphQLHub Server
robb/Cartography
A declarative Auto Layout DSL for Swift :iphone::triangular_ruler:
jflinter/Dwifft
Swift Diff
rails/actioncable
Framework for real-time communication over websockets
GabrielAlva/Cool-iOS-Camera
A fully customisable and modern camera implementation for iOS made with AVFoundation.
aws/aws-sdk-ruby
The official AWS SDK for Ruby.
graphite-project/graphite-web
A highly scalable real-time graphing system
Squarespace/graphite-web
A highly scalable real-time graphing system
laravel/cashier-stripe
Laravel Cashier provides an expressive, fluent interface to Stripe's subscription billing services.
nst/RuntimeBrowser
Objective-C Runtime Browser, for Mac OS X and iOS
andrewculver/koudoku
Robust subscription support for Rails with Stripe.
rchipka/node-osmosis
Web scraper for NodeJS
acdlite/flummox
Minimal, isomorphic Flux.
ResearchKit/ResearchKit
ResearchKit is an open source software framework that makes it easy to create apps for medical research or for other research projects.
prdn/pigato
PIGATO - an high-performance Node.js microservices framework
flow-stack/flow
A living full-stack framework for the web
omcljs/om
ClojureScript interface to Facebook's React
max/react-heroku-status
jwilling/JNWSpringAnimation
Spring physics for Core Animation.
calebd/xcode-scripts
Helpful scripts for Xcode
hulsizer/CharacterText
artagnon/rhine-ml
🏞 an OCaml compiler for an untyped lisp
Jounce/Surge
A Swift library that uses the Accelerate framework to provide high-performance functions for matrix math, digital signal processing, and image manipulation.
nicklockwood/iVersion
[DEPRECATED]
nicklockwood/FastCoding
A faster and more flexible binary file format replacement for NSCoding, Property Lists and JSON
ArchipelProject/TNKit
TNKit is a set of utility classes for Cappuccino. These classes have been extracted from the Archipel Project
ValveSoftware/ToGL
Direct3D to OpenGL abstraction layer