plauk's Stars
stenzek/duckstation
Fast PlayStation 1 emulator for x86-64/AArch32/AArch64/RV64
N64Recomp/N64Recomp
Tool to statically recompile N64 games into native executables
Zelda64Recomp/Zelda64Recomp
Static recompilation of Majora's Mask (and soon Ocarina of Time) for PC (Windows/Linux)
DescentDevelopers/Descent3
Descent 3 by Outrage Entertainment
phracker/MacOSX-SDKs
A collection of those pesky SDK folders: MacOSX10.1.5.sdk thru MacOSX11.3.sdk
ramokz/phantom-camera
👻🎥 Control the movement and dynamically tween 2D & 3D cameras. Built for Godot 4. Inspired by Cinemachine.
alexbatalov/fallout1-ce
Fallout for modern operating systems
JohnEarnest/Decker
A multimedia sketchpad
SplitScreen-Me/splitscreenme-nucleus
Nucleus Co-op is an application that starts multiple instances of a game for split-screen multiplayer gaming!
UltimateDoomBuilder/UltimateDoomBuilder
Comprehensive map editor for Doom, Heretic, Hexen and Strife based games. Works best for ZDoom-family ports while also supporting classic engines. Based on GZDoomBuilder by MaxED & Doom Builder 2 by CodeImp (see — http://doombuilder.com)
BodbDearg/PsyDoom
A backport of PSX Doom to PC
func-godot/func_godot_plugin
Quake .map support for Godot 4
permadi-com/ray-cast
Ray casting tutorial demos
fuzziqersoftware/resource_dasm
Classic Mac OS resource fork and application disassembler, with reverse-engineering tools for specific applications
ComposersDesktop/CDP8
New version of CDP software
kreativekorp/openxion
OpenXION - Reference Implementation of the XION Scripting Language
jorio/rsrcdump
Extract and convert Macintosh resource forks
TomHarte/dis68k
Modernised version of W. de Waal's public domain 68000 disassembler.
Picotron-Software-Developers/Picotron-Wiki
A wiki for Picotron (to be used for indexing within Picotron)
dgelessus/python-rsrcfork
A pure Python, cross-platform library/tool for reading Macintosh resource data, as stored in resource forks and .rsrc files
ParksProjets/Maconv
Old Macintosh format converter.
Hopper262/classic-mac-utils
Perl scripts to handle resource forks and other old Mac formats.
dgelessus/mac_file_format_docs
A collection of technical documentation and specifications about Apple- and Mac-related file formats
pancelor/p8x8
convert PICO-8 carts into picotron carts (some assembly required)
JheKWall/Godot-Stair-Step-Demo
Godot addon for character stair-stepping.
briankendall/blah-blob
Blah Blob!
hyperhello/hypercard-stack-uploader
Import a classic HyperCard stack and export HTML or JSON
uliwitness/snd2wav
Code for converting the raw data from a System 7 sound file's 'snd ' resource or an 'snd ' resource found in a HyperCard stack to WAVE format. Port of Hopper262's Perl code to C++, with extensions to cover more formats.
rgov/wage
World Adventure Game Engine — an engine for running World Builder games.
gofilipa/cnl-fall-22
Course Website for Coding Natural Language, Fall 2022, at the New School