pmndrs/gltfjsx

Model gets deformed when being converted

cgordon5025 opened this issue · 1 comments

I have a scene with a model that I want animated. In Blender when I export it as a gltf the model gets warped, but when using the gltf viewer the model looks correct. However, when I go into my react project and use the same file, the model is deformed once again, like it is in Blender.

The armature being affected are quadrupeds, and only the front paws/legs are being affected. The entire leg is broken.

Found the issue, was not using the most up to date version of blender, update made everything better