Assets are not cached correctly using array as useLoader input
clementroche opened this issue · 0 comments
clementroche commented
three
version: 0.149.0@react-three/fiber
version: 8.10.1
Problem description:
By using Array as input in drei/useTexture
or drei/useGLTF
, the files are not cached correctly. As you can see, assets are logged twice in the console
Relevant code:
https://codesandbox.io/s/drei-loader-cache-issue-qce40y
Suggested solution:
Error probably comes from useLoader