Issues
- 0
Migrate to splat 0.27.0
#1194 opened by bates64 - 0
Migrate improved WindowID enum names from dx
#1193 opened by bates64 - 7
Another issue with building - "ninja: error: loading 'build.ninja': No such file or directory"
#1192 opened by SomeRandoPeep - 3
Cannot properly build the decomp
#1191 opened by SomeRandoPeep - 1
- 0
Discuss Python venv in install_deps markdown guide
#1188 opened by bates64 - 0
configure: some way to extend xml across the asset stack
#1056 opened by bates64 - 1
- 2
ccache misses everything
#1159 opened by bates64 - 0
Call asset packs "datapacks"
#1181 opened by bates64 - 0
Code in assets
#1171 opened by bates64 - 2
Support custom mapfs.yaml in asset stack
#1170 opened by bates64 - 2
Lowercase TRUE and FALSE
#1169 opened by bates64 - 0
Investigate REF usage
#1168 opened by marijnvdwerf - 0
Transform install_deps.sh into a markdown guide
#1059 opened by ethteck - 0
IsPartnerImmobile is named incorrectly
#1163 opened by bates64 - 1
- 14
Support aarch64
#1125 opened by coreybruce - 6
EnableIdleScript needs an enum
#1041 opened by Ponmander - 0
Make audio asset replacement respect the asset stack
#1101 opened by Wrymouth - 0
Audio assets
#866 opened by bates64 - 1
Python scripts aren't formatted using Black
#949 opened by marijnvdwerf - 2
- 0
Use depfiles for asset implicit deps
#1098 opened by bates64 - 1
Message building should respect the asset stack
#1089 opened by Wrymouth - 2
Reset the font after a message ends
#1086 opened by Wrymouth - 2
Modularise configure.py
#1077 opened by bates64 - 3
- 0
- 1
- 0
Changing tex.json files doesn't clear the build cache
#1075 opened by JaThePlayer - 0
Separate message_ids.h per input file
#1078 opened by bates64 - 0
splat-debug doesn't work anymore
#996 opened by bates64 - 3
Problem with replacing bgm assets
#1073 opened by Wrymouth - 0
- 1
- 1
- 1
- 2
Sprite animation format improvements
#1064 opened by ethteck - 0
diff_evt breaks on empty lines
#1045 opened by marijnvdwerf - 0
imgfx building is buggy
#1033 opened by bates64 - 0
Add support for new battle move segments
#1031 opened by Pronyo-Chan - 3
- 3
Add license
#1024 opened by superbonaci - 2
Recipes asset
#1022 opened by ethteck - 1
'pause' segment shiftability issue
#985 opened by bates64 - 1
Create the 1000th issue/PR
#1000 opened by ethteck - 1
Add PAL and iQue version shas to readme
#984 opened by bates64 - 0
- 0
Get clang-tidy running again
#849 opened by bates64