Level and movement
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Rekemer commented
tile map: 5x5 tiles, tiles can have hazards (fire tiles, ice tiles,spikes), loot(potions,mimics)
movement: move on tiles()
highlight movement
Closed this issue · 0 comments
tile map: 5x5 tiles, tiles can have hazards (fire tiles, ice tiles,spikes), loot(potions,mimics)
movement: move on tiles()
highlight movement