(Re3) REframework menu dont show up after beta switch for directx11
Lakaisbb32 opened this issue · 1 comments
Lakaisbb32 commented
I am on Linux, and I installed REFramework both manually and through Fluffy Mod Manager. It was working with the ray-tracing DX12 patch, but after switching to the beta DX11 for mod compatibility, it no longer shows up. The Steam launch option is:
(WINEDLLOVERRIDES="dinput8.dll=n,b" %command%)
This was added for both the DX12 ray-tracing version and DX11.
The re2_framework_log shows a ton of duplicate lines like:
[REFramework] [warning] Exception occurred while waiting for renderer
OS: Arch Linux
Graphics card: NVIDIA GeForce RTX 2060
CPU: Intel i5-10400F (12) @ 4.30GHz
Proton version: Proton Experimental
Lakaisbb32 commented
Edit: Turns out that I can't read. There is an additional version for those who don't use the ray-tracing patches; it's called TBD on the release page. Sorry for the annoyance.