prcastro/zeroGL

Move routines to simplerenderer.h

Closed this issue · 1 comments

Move all drawing/shadings functions to simplerenderer.h. Those should be part of the library API, not part of the client app.

  • shadeVertex
  • edgeCross
  • drawTriangleWireframe
  • drawTriangleFilled

Closed by #19 and #20