Spp.js is a sample physics particle system engine for javascript.
- Code less, simple structure.
- Based on classical Newtonian mechanics.
- Make your own custom forces or particles
- Easy to build interactive projects with popular HTML5 2D rendering engine:pixi.js,EaselJS
- Open source!
<script src="js/spp.min.js"></script>
<script>
var ps=new SPP.ParticleSystem();
var particle=ps.createParticle(SPP.Particle);
particle.life=3;
particle.position.x=50;
particle.position.y=60;
particle.addForce("someForceName",someForce);
particle.onUpdate=someUpdateHander;
//particle.addEventListener("dead",deadHandler);
particle.on("dead",deadHandler);
animate();
ps.start();
function someUpdateHander()
{
...
};
function deadHandler(event)
{
...
};
function animate()
{
requestAnimationFrame(animate);
ps.render();
...
}
<script>
Spp.js is build with ant and closure-compiler
$>cd spp's root directory
Then build:
$> ant
Weibo: http://weibo.com/flashawk? or contact flashhawkmx@gmail.com and we’ll help you sort it out.
This content is released under the (http://opensource.org/licenses/MIT) MIT License.