Complier hangs
brckelly opened this issue · 4 comments
I'm attempting to write my first NES app with this project. It should be said that I have no prior NES developing experience, so my code may not be great.
I found a situation where the compiler just seems to hang. I made a GitHub repo with repo code.
https://github.com/brckelly/nes-sample
Commit 484acc499fdcbd3600af71fc6a032ea42097bbd7 will show the issue.
Appling commit df697f8d192caf2adf668ebc4a65a74b8af0b7ac seems to be a work around.
Like I said, I could be doing something wrong, but it feels like there is something with the compiler. Thanks for taking a look.
Thanks for the report.
Looks like there are two compiler bugs causing this error. I'll get to work on fixing them.
Partially fixed on upcoming branch b0.5
.
Whew, I guess there were actually 3 bugs.
I think it's fully fixed now; I'm able to compile your project with and without the whatever
line. Let me know if it works for you.
Thanks for looking at this so quickly!
Yes, I agree, that is much better.
Also, love that you fixed the output should be relative to the config file. I was also going to comment on that too.