pubby/nesfab

Complier hangs

brckelly opened this issue · 4 comments

I'm attempting to write my first NES app with this project. It should be said that I have no prior NES developing experience, so my code may not be great.

I found a situation where the compiler just seems to hang. I made a GitHub repo with repo code.

https://github.com/brckelly/nes-sample

Commit 484acc499fdcbd3600af71fc6a032ea42097bbd7 will show the issue.
Appling commit df697f8d192caf2adf668ebc4a65a74b8af0b7ac seems to be a work around.

Like I said, I could be doing something wrong, but it feels like there is something with the compiler. Thanks for taking a look.

pubby commented

Thanks for the report.

Looks like there are two compiler bugs causing this error. I'll get to work on fixing them.

pubby commented

Partially fixed on upcoming branch b0.5.

pubby commented

Whew, I guess there were actually 3 bugs.

I think it's fully fixed now; I'm able to compile your project with and without the whatever line. Let me know if it works for you.

Thanks for looking at this so quickly!
Yes, I agree, that is much better.
Also, love that you fixed the output should be relative to the config file. I was also going to comment on that too.