px-amaac/KZFR

CPU usage maxes out, though not yet clear how or when

Closed this issue · 5 comments

trvbr commented

The device started freezing up, and displaying certain animations in a slow and halting way (like the Android OS notification tray/drawer). So it seemed the app process was maxing out the CPU.

But I'm not sure why, or when it really happened. The stream was playing, and I was navigating around the programs.

Just making a note of this. I'll try to pay better attention to the sequence next time if it happens again. But I haven't seen it again. Could have been something happening on the device/OS level, but I haven't seen that slow CPU behavior on this phone before.

I will take a look at cpu and memory usage when using the app next time and see if there are any bottlenecks or memory leaks. Once again maybe fixing some of the other bugs will help here as well.

This might have something to do with me using activities over fragments. If I need to change this I can. But I want to be sure before I do this.

I have been monitoring the app after fixing a few bugs. I have not seen any major CPU spikes. and the app has been running smooth. I will continue to watch it.

I have been monitoring the app as i test and have not seen this at all. The slowdowns that i saw in the beginning are not happening any more. closing issue.

trvbr commented