py-mine/PyMine-Server

Player join events

ashwinvin opened this issue · 1 comments

What do?

  • Create an on_join event that fires when a player fully loads into a world
  • Create an on_login_success event that fires on login success

Why tho?

  • Useful for plugin developers to create things like a MOTD, custom join messages, password protected servers, etc...

#310
on_join and on_login_success are handled by this pull request.