Issues
- 2
- 6
Docstring Style Guidelines
#1871 opened - 6
- 1
General Animation Class
#1869 opened - 3
- 5
Fix "GUI Style" page for 3.0
#1866 opened - 12
Complete Camera Overhaul
#1853 opened - 2
- 2
- 3
- 0
- 6
Breaking changes to frame time APIs (if any)
#1847 opened - 0
[docs] Custom hitbox examples
#1846 opened - 0
Move `BackgroundTexture` to experimental
#1845 opened - 4
- 10
Request for Feedback / Enhancement: Color API
#1843 opened - 0
Add empty `__slots__` to `arcade.types.Color`
#1841 opened - 7
- 14
Text alignment issue in arcade 3
#1839 opened - 8
- 2
Inquiry regarding Python Arcade on Replit.
#1837 opened - 3
- 0
- 1
- 2
Bug in Atlas.sync_texture_image
#1828 opened - 2
arcade.Text(...) constructor crashes
#1823 opened - 2
Consistent mouse and key event handling
#1822 opened - 3
Handle empty/missing hit box points
#1815 opened - 4
Make 3.0 plan visible to contributors
#1808 opened - 13
- 2
Typing issues and incorrect comment
#1804 opened - 3
- 1
Assert used in production code
#1800 opened - 2
Should UI controls accept `None` for text?
#1799 opened - 1
Documentation: structural improvements
#1797 opened - 3
Capturing typehinting guidance
#1796 opened - 8
Time enhancements
#1795 opened - 3
- 0
- 2
Revisit `# type: ignore # pending ...` comments
#1789 opened - 2
Mistake in compute shader example
#1782 opened - 1
- 2
VideoPlayerView is not accessable
#1779 opened - 1
Headless integration and unit tests
#1776 opened - 5
- 0
- 8
Standardize arcade docstrings
#1756 opened - 2
Texture cache file entries allow duplicates because the cache key is a new `Path` instance each time
#1752 opened - 7
Add `__slots__` to `arcade.View`
#1743 opened - 0