pythonarcade/community-rpg

Hitbox does not match textures

Opened this issue · 2 comments

left wall end

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vertical wall

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character's hitbox should just be on feet (head should not collide with wall above)

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left iron fence end

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vertical iron fence

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left wood fence end

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vertical wood fence

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There are more things that could use cleaned up, such as trees and bushes (probably should be able to overlap with them) but that should come later

gran4 commented

Well, the hitbox is never created, it just uses the width and height of 32 I think.