qbcore-framework/qb-shops

[Suggestion] Shop purchase comes from society

nzkfc opened this issue · 1 comments

nzkfc commented

So we use some shops for player-owned businesses as their "Inventory" but when the employee "buys" the item it takes it from their bank etc. Wondering if we can add a config to each shop config (shopbill = 'societyname') or whatever so that when the employee gets the item the "Cost" comes out of society and then they can wack on margin/price for the customer when they do the /bill function and such.