多线程测试下,性能波动大
Closed this issue · 3 comments
Cai-Yao commented
client
#include <rest_rpc.hpp>
#include <sys/time.h>
#include <vector>
#include <thread>
#include <chrono>
static long long getCurrentPreciseTime() {
struct timeval tv;
gettimeofday(&tv,NULL);
return (long long)tv.tv_sec * 1000 * 1000 + tv.tv_usec;
}
using namespace rest_rpc;
using namespace rest_rpc::rpc_service;
void test_add() {
rpc_client client("127.0.0.1", 9123);
{
std::vector<char> req;
req.resize(128 * 100);
for (int i = 0; i < 10; i++) {
bool r = client.connect();
if (!r) {
std::cout << "connect timeout" << std::endl;
return;
}
auto result = client.call<std::tuple<int32_t, std::vector<char>, int32_t>>("tuple", i, i, req);
}
}
// client.close();
client.stop();
}
int main()
{
std::vector<std::thread> threads;
long long start_time = getCurrentPreciseTime();
for(int i = 0; i < 150; i++) {
threads.push_back(std::thread(test_add));
}
for(int i = 0; i < 150; i++) {
threads[i].join();
}
long long end_time = getCurrentPreciseTime();
printf("read cost %lld\n", end_time - start_time);
return 0;
}
server
#include "rest_rpc.hpp"
#include <string>
using namespace rest_rpc;
using namespace rpc_service;
struct dummy{
std::tuple<int32_t, std::vector<char>, int32_t> rpc_test_tuple(rpc_conn conn, int32_t x, int32_t y, std::vector<char> req) {
std::vector<char> res(8);
auto tuple = std::make_tuple(x, res, y);
return tuple;
}
};
int main() {
rpc_server server(9123, std::thread::hardware_concurrency() * 3);
dummy d;
//server.register_handler("add", &dummy::add, &d);
server.register_handler("tuple", &dummy::rpc_test_tuple, &d);
server.run();
return 0;
}
result
$ ./client
read cost 48257
$ ./client
read cost 50969
$ ./client
read cost 3021651
$ ./client
read cost 3020548
$ ./client
read cost 3030853
$ ./client
read cost 3034473
$ ./client
read cost 3031834
$ ./client
read cost 3039597
$ ./client
read cost 48282
$ ./client
read cost 51913
$ ./client
read cost 3038084
请问这是什么原因,是因为哪里的细节没有注意到吗
qicosmos commented
你这测试方法不对呀,你用100多个线程去测试,线程切换的开销会很大,不是已经有一个benchamrk client的例子了吗?
https://github.com/qicosmos/rest_rpc/blob/master/examples/client/main.cpp#L616
用client的异步call,启动这样的几个client就够了。
qicosmos commented
同步client call用起来方便,但是效率没有client call效率高,不过平时开发的时候同步call一般情况下性能也够用,性能测试下用异步call可以让client请求的效率很高,性能测试数据才会比较准确。
Cai-Yao commented
嗯好,我使用benchamrk client的例子试试