Pinned Repositories
3D-Math-Primer
3D Math Primer.
FPSSample
A first person multiplayer shooter example project in Unity
MDDSkillEngine
org
use emacs org-mode write some thing.
ShaderReference
针对Unity的Shader参考大全
TPS-SLG-GAME
Unity制作的多人在线的第三人称策略类射击游戏 ,服务端实现怪物寻路,服务端由python 实现。 (服务端没有用任何python第三方库)
UniversalInventorySystem
A Unity Package for creating easy to use and highly customizable inventories and inventory`s UI
XMLib.AM
XMLib 动作游戏开发套件
XMLib.Common
XMLib 公共库
qiuchangjie's Repositories
qiuchangjie/HTFrameworkAI
HTFramework AI
qiuchangjie/GF_HybridCLR
qiuchangjie/cocos2d-x
Cocos2d-x is a suite of open-source, cross-platform, game-development tools used by millions of developers all over the world.
qiuchangjie/GAMES202-HW
Games202 homework record~
qiuchangjie/GAMES101-HW
Games101 homework record~
qiuchangjie/il2cpp_plus
改造过的支持HybridCLR的il2cpp版本
qiuchangjie/pkg-doctor
包体医生,Unity 及 Unreal 游戏包体优化工具
qiuchangjie/recastnavigation
Navigation-mesh Toolset for Games
qiuchangjie/TomSkills
Skillsystem like in LoL or Guild Wars 2
qiuchangjie/MonitorTool
Unity性能监控软件
qiuchangjie/DarkGod
基于 Unity 的 3D ARPG 移动端网游
qiuchangjie/TowerDefense-GameFramework-Demo
基于Unity开源框架GameFramewrk实现的一款塔防游戏Demo
qiuchangjie/SGF
This is a Smart Game Foundation (Not Framework)
qiuchangjie/RVPFishNet-Multiplayer-Car-Controller
A FishNet client side predication port of Randomation Vehicle Physics car controller
qiuchangjie/unity-gameplay-ability-system
A unified framework for implementing ability systems in Unity
qiuchangjie/UITweenAnimation
自己实现的UI Tween动画
qiuchangjie/NKGMobaBasedOnET
基于ET框架致敬LOL的Moba游戏,提供完整的状态帧同步框架,包含预测回滚逻辑,基于双端行为树的技能系统,更多精彩等你发现!Based on the ET framework, we pay tribute to LOL's Moba game, providing a complete state frame synchronization framework, including predictive rollback logic, a skill system based on double-ended behavior trees, and more exciting things waiting for you to discover!
qiuchangjie/GameEngineFromScratch
配合我的知乎专栏写的项目
qiuchangjie/SocoTools
Init Submit
qiuchangjie/Vimmer
Vimmer——Make your Gvim like IDE, for Windows
qiuchangjie/KingNetwork
KingNetwork is an open source library to facilitate the creation and communication of clients and servers via TCP, UDP, WebSocket and RUDP sockets.
qiuchangjie/RenderHelp
:zap: 可编程渲染管线实现,帮助初学者学习渲染
qiuchangjie/Game-Networking-Resources
A Curated List of Game Network Programming Resources
qiuchangjie/unity-remote-file-explorer
一个跨平台的远程文件浏览器,使用户通过Unity Editor就能操作应用所运行平台上的目录文件。比如当项目打包运行到设备上时,可通过Remote File Explorer直接浏览设备上的目录文件,并进行下载,上传,删除等操作
qiuchangjie/Mirror
#1 Open Source Unity Networking Library
qiuchangjie/CharacterController2k
qiuchangjie/DesignPatterns
qiuchangjie/Simple-TouHou-STG-Framework-for-Unity
This framework, as the name suggests, is a framework that you can make a THSTG game easily. This framework provides some tools for you to make your favorite STG barrage in unity more easily.
qiuchangjie/UnityShaderStudy
Shaderlab/cg 渲染学习
qiuchangjie/PhysX
NVIDIA PhysX SDK