/Fields

Good, solid base to build custom forms in iOS apps, using self-sizing compositional layout.

Primary LanguageSwiftMIT LicenseMIT

platforms: iOS

Fields v2

Good, solid base to build custom forms in iOS apps, using Compositional Layout.

This is not a library, nor framework. It will never be a CocoaPod, Carthage or whatever package. Every form is different so you take this lot and adjust it to suit each specific case.

Each cell is self-sizing, implemented through FieldCell, which is base cell for all other specific cells. It is expected that you use .xib for cell design and use qualified Auto Layout constraints so that self-sizing is possible.

Each form field is implemented by pairing Model and Cell instance. Models are distinguished by id property; value of this property should be unique across all field. Easiest way to implement this is with String enum.

The most trivial cell model is BasicModel, which only has one property, previously mentioned id. All other models, have specific additional properties that directly map into cell display. Things like title, current field value, optional hints and error messages etc.

Model properties directly tie-in with Cell design and layout.

Available Cells & Models

Each supported form field has a reference Cell implementation and its accompanying ViewModel.

  • FormTextCell + FormTextModel – for static text, with support for multiple lines.
  • TextFieldCell + TextFieldModel – classic text field input
  • TextViewCell + TextViewModel – cell with internal UITextView, for large multi-line text
  • ToggleCell + ToggleModel – for boolean flags
  • FormButtonCell + FormButtonModel – models submit and other buttons
  • DatePickerCell + DatePickerModel – shows UIDatePicker as “keyboard” for the field.
  • PickerCell + PickerModel – when you need to show a larger set of items and allow customer to choose one. It has a reference option cell implementation, custom UIVC and DataProvider types.
  • SegmentsCell + PickerModel - when you only have few options to choose from and want to display them using UISegmentedControl.

Sections

Fields can be grouped into FieldSection arrays, where each section is defined by custom String id and a set of accompanying fields.

You can also specify custom header and footer text for the section and adjust their design + model, as you see fit.

Both of these are subclasses of FieldSupplementaryView which implements self-sizing support.

Controllers

The base UIVC class is FieldsController, which you can use if you want to manually add the fields inside, say UIScrollView, instead of using Collection View.

(Example: ForgotPass screen in the demo app)

Its subclass, FieldsCollectionController, is much more interesting as it builds an UICV instance to which you will add your cells.

(Examples: Login and Register screens in the demo app)

Both controllers expose 3 methods you can call from your data source objects:

renderContentUpdates() – you should call this when your form model is updated and you need to re-render the form. In the FieldsController this does nothing. In FieldsCollectionController it calls collectionView.reloadData.

keyboardWillShow(notification:) – when field input view shows up.

keyboardWillHide(notification) – when field resigns its input view (keyboard).

When you override these methods, you most likely don’t want to call super.

Usage

The best way is learn how it works is to look at the demo app. It has 3 different forms and they illustrate typical uses.

For each form, you should subclass one of the said two controllers, then add another class which will act as DataSource for it.

For example, LoginController in the demo app subclasses FieldsCollectionController. It uses LoginDataSource as the UICollectionViewDataSource.

For the minimal setup, you don’t need to use sections, you can use just fields. Thus all you need is an array of [FieldModel] instances + a declaration of unique id values for each field. An enum is just fine:

enum FieldId: String {
	case info
	case username
	case password
	case forgotpassword
	case submit
}

Now, you populate fields array with specific Model instance for those fields. Here’s an example of TextFieldModel:

let model = TextFieldModel(id: FieldId.username.rawValue,
						   title: NSLocalizedString("Username", comment: ""),
						   value: user?.username)
model.customSetup = { textField in
	textField.textContentType = .username
}
model.valueChanged = { 
	[weak self] string, _ in
	
	self?.user?.username = string
	model.value = string
}

This illustrates general idea:

  1. Setup basic stuff, like title of the field and current value to show.
  2. Specify custom design and behavior – in this case just the UITextField is exposed but you can alter this into whatever you want to expose.
  3. Specify handler which is called from the TextFieldCell, when the value editing is done. This closure updates actual model objects of your app (like User).

User is actual data model type you use in the app. TextFieldModel is ViewModel derivative of User, custom tailored for the TextFieldCell.

Boilerplate stuff

The rest of the LoginDataSource is simply an implementation of the UICVDataSource.

The most important aspect is the prepareView() method which register UICVCell types for each FieldId value. This effectively disables cell reusability! Each field you have will likely have custom stuff and setup, thus you don’t want to reuse neither of them, since that leads to problems. Forms generally are not big, a dozen or so fields at most, thus this is not an issue from the memory side.

The rest of the file is just boilerplate UICVDataSource delegate methods.

Layout

By default, each field will use entire width of the UICV and height will be calculated per content.

License

MIT, as usual.

v1

Previous version, using custom UICollectionViewLayout subclass is tagged with v1.0 in source code.

Give back

If you found this code useful, please consider buying me a coffee or two. ☕️😋