rafaelGuerreiro's Stars
raylib-rs/raylib-rs
Rust bindings for raylib
Scony/godot-gdscript-toolkit
Independent set of GDScript tools - parser, linter, formatter, and more
MikeSchulze/gdUnit4
A Godot Unit Test Framework. Support for GDScript and C# unit testing
migueldeicaza/SwiftGodot
New Godot bindings for Swift
Julian-Vos/godot-scripts
Utility scripts for Godot 4 and 3.5+
Federico-Ciuffardi/GodotTouchInputManager
Asset that improves touch input support (includes new gestures) in the Godot game engine. It also translates mouse input to touch input.
bitbrain/beehave
🐝 behavior tree AI for Godot Engine
tavurth/godot-radial-menu
A radial menu for Godot, supports Mobile & Desktop
godot-jolt/godot-jolt
Godot Jolt is a Godot extension that integrates the Jolt physics engine
gdquest-demos/godot-shaders
A large library of free and open-source shaders for the Godot game engine. Here, you'll get 2D and 3D shaders with playable demos.
uzkbwza/BurstParticles2D
Cool one-shot particle system for Godot
imjp94/gd-plug
Minimal plugin manager for Godot
nathanhoad/godot_sound_manager
A simple music and sound effect player for the Godot Engine
nathanhoad/godot_input_helper
A simple input helper for the Godot Engine
Zylann/godot_debug_draw
Debug drawing utility for Godot Engine
arkology/ShaderV
Godot Visual Shader Plugin
ramokz/phantom-camera
👻🎥 Control the movement and dynamically tween 2D & 3D cameras. Built for Godot 4. Inspired by Cinemachine.
DrMoriarty/nativelib
NativeLib is a plugin management system for Godot engine.
gamedolphin/unrust
liam-ilan/crumb
The Crumb Programming Language
Gadersd/stable-diffusion-burn
Stable Diffusion v1.4 ported to Rust's burn framework
DigitalExtinction/Game
A 3D RTS game implemented in Rust.
ryankopf/colony
rand0m-cloud/bevy_godot
A crate for using Bevy with the Godot Engine.
carbon-language/carbon-lang
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
FilipStudeny/Rust--Space-shooter
Simple space shooter created with Rust and Bevy
thetawavegame/thetawave
A physics based, space shooter game made with Rust and the Bevy engine.
bevyengine/bevy
A refreshingly simple data-driven game engine built in Rust
JohnBaracuda/com.baracuda.runtime-monitoring
Runtime Monitoring is an easy way for you to monitor the value or state of custom C# members during runtime. Just add the 'Monitor' attribute to a field, property, event, method or even class and get its value or state displayed automatically in a customizable and extendable debug UI.
elringus/sprite-dicing
Cross-engine tool for lossless compression of sprites with identical areas