rakugoteam/VisualNovelKit

Unify the naming of files and dirs

Jeremi360 opened this issue · 3 comments

Now, some scripts files are using snake_case and other PascalCase.
As most are Nodes/Classes and Godot itself uses for those PascalCase then we also should.

@theludovyc fixed:

  • Unify the naming of scripts files

But I forgot 2 things:

  • node icons files they also should be PascalCased

  • dirs with scenes in it should be also PascalCased

  • fix naming in some missed files/dirs

Take it o/

Comment that was here was added to description of issue,
to make it, create subtasks for this issue.

It was fixed, but Git for Windows didn't get all changes for @theludovyc