Unify the naming of files and dirs
Jeremi360 opened this issue · 3 comments
Jeremi360 commented
Now, some scripts files are using snake_case and other PascalCase.
As most are Nodes/Classes and Godot itself uses for those PascalCase then we also should.
@theludovyc fixed:
- Unify the naming of scripts files
But I forgot 2 things:
-
node icons files they also should be PascalCased
-
dirs with scenes in it should be also PascalCased
-
fix naming in some missed files/dirs
theludovyc commented
Take it o/
Jeremi360 commented
Comment that was here was added to description of issue,
to make it, create subtasks for this issue.
Jeremi360 commented
It was fixed, but Git for Windows didn't get all changes for @theludovyc