ram02z/team-9

Multiplayer lobby

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Is your feature request related to a problem? Please describe.
Since our game is multiplayer, players should be able to join a 2 player lobby before starting the game.

Describe the solution you'd like

  1. Implement a solution for the networking
  2. Create a scene for the multiplayer lobb

Potential libraries

  • Mirror
  • Netcode for Gameobjects

Additional context

  • Game cannot begin until two people have connected to the lobby
  • Pressing start by one user should disable the start button for the other user