ramon54321
BEng Software Engineering. Born South African, lived in Dubai and currently in Finland.
ReaktorFinland
Pinned Repositories
a32nx
The A32NX Project is a community driven open source project to create a free Airbus A320neo in Microsoft Flight Simulator that is as close to reality as possible. It aims to enhance the default A320neo by improving the systems depth and functionality to bring it up to payware-level, all for free.
cargo-structure
A utility for analysing the structure of a cargo project.
pezula
PopcornProject
Innovation Project where as a small team we develop an application to improve promotion efficiency.
ProjectFantasy
Rust written map generator based on ongoing Vulkan learning.
ProjectIsotope
Tick based multiplayer network game built on top of ProjectYellow with an electron and PIXI frontend
ProjectLeafDraw
Cross-platform SDL2 based C/C++ Native Drawing Library with C# bindings.
ProjectMisha
Mill based, Scala client and server RTS game with OpenGL
ProjectResux
Network state synchronisation in Scala
titan
Rust implementation of a minimal, explicit and simplistic ECS
ramon54321's Repositories
ramon54321/cargo-structure
A utility for analysing the structure of a cargo project.
ramon54321/titan
Rust implementation of a minimal, explicit and simplistic ECS
ramon54321/ProjectFantasy
Rust written map generator based on ongoing Vulkan learning.
ramon54321/ProjectMisha
Mill based, Scala client and server RTS game with OpenGL
ramon54321/ProjectMorph
Minimal terminal text editor written in Rust
ramon54321/a32nx
The A32NX Project is a community driven open source project to create a free Airbus A320neo in Microsoft Flight Simulator that is as close to reality as possible. It aims to enhance the default A320neo by improving the systems depth and functionality to bring it up to payware-level, all for free.
ramon54321/ProjectLeafDraw
Cross-platform SDL2 based C/C++ Native Drawing Library with C# bindings.
ramon54321/array_init_macro
Simple initialization macro for arrays.
ramon54321/enum_index
Enum index macro for Rust
ramon54321/event_system
Simple and lightweight typesafe event system for Rust.
ramon54321/netshake
Package to create a typed interface between the server and clients.
ramon54321/onedark.vim
A dark Vim/Neovim color scheme inspired by Atom's One Dark syntax theme.
ramon54321/ProjectBerlin
Electron based board game with Salad driven react UI
ramon54321/ProjectDux
Loosely coupled redux synced server and client experiment.
ramon54321/ProjectEconomy
Rust based economic simulation with graphical user interface.
ramon54321/ProjectGeoViz
ramon54321/ProjectGrass
ramon54321/ProjectKind
Runtime types for dynamic serialization in Rust
ramon54321/ProjectMarching
Minimal ray marching example powered by Vulkan through Vulkano in Rust.
ramon54321/ProjectPowder
Lightweight 2D drawing wrapper over Femtovg and Glutin.
ramon54321/ProjectRough
ramon54321/ProjectScopic
Minimal Scala based Client and Server, OpenGL RTS game
ramon54321/ProjectSoft
VSCode Soft Theme
ramon54321/ProjectSplat
Vulkan backed Rust rendering scaffold.
ramon54321/ProjectStencil
Interactive geometry construction tool
ramon54321/ProjectVulkan
Simple minimal example of using Vulkan with Rust.
ramon54321/ProjectYardOS
Minimal operating system attempt.
ramon54321/upickle
uPickle: a simple, fast, dependency-free JSON & Binary (MessagePack) serialization library for Scala
ramon54321/weighted_rand
A weighted random sampling crate using Walker's Alias Method.
ramon54321/wirebolt
WireBolt is a lightweight Rust TCP wrapper.