[rTexPacker] A specific .png file can not be loaded
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AlienSteel commented
raysan5 commented
It seems the PNG file contains several extra data chunks not supported by raylib PNG image loader library (stb_image).
Here the PNG chunks of the image that does not work:
It actually contains a very big text file with lot of exif metadata. I recommend you avoid that kind of metadata chunks when dealing with videogames assets. You should resave the PNG image with another software before importing it into rTexPacker, I recommend Paint.NET.