rayzerbrain/SpectatorShootingRange

Auto kill before respawns

DinoNuggets2 opened this issue · 9 comments

About 30 seconds before a respawn when players would normally be killed, they don't get killed at all before a respawn.

redownload the dll real quick and see if that works

No, it still won't work

It works for me, so it must be something on your end.
Do you have any errors or logs? Also does the broadcast message show up or no when this happens

When I am testing it with multiple people, it only happens to me.

Actually, it only kills one player before a respawn.

Ok i think I isolated the issue, check the releases and tell me if it works

It works, thanks.