rebtd7/FF13Fix

Ultrawide Patch Fix for FFXIII: Not Working After Following Instructions

SheuBox opened this issue · 3 comments

Hi! I am inquiring about some feedback or helpful advice what I may be doing wrong or if there's a technical issue/bug/glitch for me.

So I followed exactly these instructions from @killer-m's "Final Fantasy XIII Ultrawide Fix 1.0.0":
Installation:
Unpack the archive
Copy all files into two game folders
"\FINAL FANTASY XIII"
"\FINAL FANTASY XIII\white_data\prog\win\bin"

-- I proceeded to extract my files into my mods directory. Copied them both into the two game folders as instructed, and it didn't remove the black pillar bars from my game.
-- Also another bug I encountered.. I use a Razer Chroma Cynosa keyboard (original) and I can't seem to change the FOV using F5 or F6 or F7 keys.. also changing the readme script file doesn't do anything for me.

Extra notes:

  • I use an LG Ultrawide monitor along side a BenQ monitor that I use for multi-monitoring
  • I use in conjunction with the HD Textures/Models/Fixes and bugs patch

I would happy to pass along more information if needed. Hopefully this will suffice for now. Thanks to anybody to reads this!

Apologies everyone. I realized this had nothing to do with the fixes patch I was side tracked. But for anyone interested I used this ultrawide patch from community pc wiki
https://community.pcgamingwiki.com/files/file/2017-final-fantasy-xiii-ultrawide-fix/

My second big issue will be posted separately right now..

If it's worth mentioning. I purchased off the steam sale a couple days ago, and there's no dinput8.dll anymore. Probably wasn't worth mentioning but yeah.

Closing as this isn't related to this project