rebtd7/FF13Fix

FFXIII not launching properly.

Deefoz opened this issue · 16 comments

I got dxvk and ffxiifix installed, now the game won't launch and It doesn't give me an error. I launch through steam, the ffxiii launcher opens. I have this set to 720 and 2x aliasing with low shadow resolution.

After clicking to launch the game, nothing happens... like it tries, but then just doesn't

What setting would cause this?

GPU: rx5600xt (saphire pulse, with faster bios, running silent bios)
CPU: Ryzen 3700x
16GB ram
crosshair impact x570 mobo

I can post logs later today.

FF13Fix.log

Here is a log from one of the launch attempts

this is with 163 no 4 gb patch with dxvk
FF13Fix.log

Does the game work without FF13Fix? (just dxvk)

Yes but the frame rate stutter is unplayable.

I uninstalled my antivirus just in case. uninstalled and reinstalled the game, installed dxvk and ffxiiifix.

FF13Fix.log

Looks like ref count issue...

I saw this come up somewhere else. It there a work-around?

I am also at work, so i can't test anything right now either.

Try binary from new PR #60

the d3d9.zip file?

that launched with significant improvement to the game's fps, still has a stutter that i assume is fixable using the fix file.

Using dxvk you'll have some cache stuttering every time there's a new shader effect because it needs to convert and recompile the shader. There's a cache, so I think it should only happen once for each shader.

There's a DXVK fork that does shader compilation asynchronously, but it skips the shader effect while it is being compiled (you'll have some incomplete rendering).

@Deefoz can you post log file created by that version? I want to check for warnings.

Here is the log after i changed settings to make it work better.(dunno if that all shows up)
FF13Fix.log

Thanks for all the help