FF13 Crashes in Lake Bresha with patch but works fine without it
Kingdomkey12121 opened this issue · 5 comments
I have made sure to add the files correctly and have found that FF13Fix is causing the crashes that it is supposed to fix. Things such as the triple buffering and frame fixes all work, but it seems as though that crashing during cutscenes and fights occur both using the launcher, the img exe and in both windowed and fullscreen modes. I found that if I remove the patch files that the crashes stop but I lose access to the improvements that FF13Fix gives. If you are able to help with this that would be greatly appreciated!
I'm running:
Intel Core i5 9th Gen 9400
16 GB DDR4
1 TB HDD
240 GB SSD
AMD Radeon RX 5600 XT
Windows 10 Home
try the 4GB patch (instructions are in the README).
Also, post logs.
I have just installed the 4GB patch, it seems to be working fine now. Had an error the last time I used the patch but all seems good now
Thank you again Reb!
Scratch that, seems as though the crashes are still there, not sure why or what went wrong. Would you be able to tell me where to find the logs?
FF13Fix.log
should be in the same folder as the dll
Are you using dxvk? I think your card is one of the AMD cards that crashes in this game (driver issues?).
If that's the case it is unrelated to this mod (perhaps you got lucky/did not play enough without the patch so the crash would happen?).
You need to use dxvk as a workaround (and bug AMD about it)
check Important preliminary step only for AMD RDNA cards:
in https://steamcommunity.com/sharedfiles/filedetails/?id=2010331278
Gonna hope it works well from now on thanks to the dxvk fix and I'd like to thank you again for helping me out