redraskal/r6-dissect

Spawn Location IDs?

Grimbyy opened this issue · 1 comments

siteID and spawnID to be next to site names and attacker spawn locations
(obviously this doesnt apply to random spawn)

Describe alternatives you've considered
Translating site names, too much heavy lifting with inaccurate results

Additional context
REC files from game clients with different languages have different names, this can be difficult to work with. A site ID (whether its unique to the game or map) if possible would make life much easier.

sites could perhaps be inferred from player spawn locations, but i do not yet know where this is located in the file format