Server Crash when get entity owner in SetTouch Callback
Closed this issue · 2 comments
xiaodo1337 commented
Plugin Code:
public CreateBomb(iOwner)
{
new ent = rg_create_entity("info_target")
if (!is_entity(ent))
return;
static Float:vOrigin[3]; get_entvar(iOwner, var_origin, vOrigin);
static Float:vViewOfs[3]; get_entvar(iOwner, var_view_ofs, vViewOfs);
xs_vec_add(vOrigin, vViewOfs, vOrigin)
static Float:vViewAngle[3]; get_entvar(iOwner, var_v_angle, vViewAngle);
static Float:vPushangle[3]; get_entvar(iOwner, var_punchangle, vPushangle);
static Float:vForward[3];
xs_vec_add(vViewAngle, vPushangle, vViewAngle);
angle_vector(vViewAngle, ANGLEVECTOR_FORWARD, vForward);
set_entvar(ent ,var_model, W_Model)
set_entvar(ent, var_owner, iOwner)
set_entvar(ent, var_classname, "bomb")
set_entvar(ent, var_mins, Float:{-1.0, -1.0, -1.0})
set_entvar(ent, var_maxs, Float:{1.0, 1.0, 1.0})
set_entvar(ent, var_origin, vOrigin)
set_entvar(ent, var_movetype, MOVETYPE_FLY)
set_entvar(ent, var_solid, SOLID_TRIGGER)
set_entvar(ent, var_nextthink, get_gametime())
xs_vec_mul_scalar(vForward, 100.0, vForward);
set_entvar(ent, var_velocity, vForward);
SetTouch(ent, "Bomb_Touched")
}
public Bomb_Touched(const Entity, const Toucher)
{
client_print(0, print_chat, "%d", get_member(Entity, var_owner))
}
dystopm commented
get_member is for specific CBase* class attributes. Use get_entvar for retrieving owner
xiaodo1337 commented
get_member is for specific CBase* class attributes. Use get_entvar for retrieving owner
Thinks! my mistake!