/hitboxtracker

:hammer: Dev-tool that demonstrates on client-side true position of the hitboxes calculated by server

Primary LanguageC++GNU General Public License v3.0GPL-3.0

Warning

This project is now outdated and deprecated.

Description

Dev-tool that demonstrates on client-side true position of the hitboxes calculated by server

Installation

  • Install hitboxtracker_mm.dll on your HLDS as metamod plugin
  • Put hitboxtracker.dll and cs.exe to working directory of the game CS 1.6 client
  • Run cs.exe

Requirements

  • For Client: build 4554 and later
  • For HLDS: Metamod 1.20 and later

Configuring

r_drawentities Description
0 No entities
1 Default and draws entities normally
2 Entities draws as skeletons
3 Entities draws hitboxes
4 Entities draws with translucent hitboxes and the model beneath the hitboxes
5 Individual box for player and weapon
6 ➕ Same as 4 but draws true position of the hitboxes calculated by server
7 ➕ Same as 6 but draws not translucent

Preview

r_drawentities-preview