reid-moffat/battleship
A C++ and SFML GUI game created for a team Software Development course project
C++MIT
Issues
- 0
Set up workflow for testing
#16 opened by reid-moffat - 0
On debug mode in clion, a seg fault is raised after the first click on the game screen
#20 opened by reid-moffat - 0
Create issues template
#17 opened by reid-moffat - 1
Add smart pointers to all screens
#14 opened by reid-moffat - 1
After completing a game and starting a new one, attacking will cause the executable to crash after a few tries
#11 opened by reid-moffat - 1
- 1
- 1
Condense SFML objects into data structures
#12 opened by reid-moffat - 1
Make the mousePosition a static state variable which is consistently updated
#5 opened by reid-moffat - 0
Refactor repo structure
#9 opened by reid-moffat - 1
Change screens to singletons
#8 opened by reid-moffat