retrowars/retrowars

Thrust SFX in Asteroids can't be muted

Closed this issue · 5 comments

d-klx commented

First of all: Thanks so much for the effort you put into the games!
I love the app and enjoy it very much!

I think this is just a small bug, but somehow annoying, when listening to a podcast or music at the same time.

Describe the bug
There is some sound effect playing at the end of each use of the thrust although sound effects are muted.

To Reproduce
Steps to reproduce the behavior:

  1. Mute sound effects
  2. Play Asteroids and use the thrust

Expected behavior
No sound

I noticed this too. It seems that the "fade out" part of the thruster envelope is always played as a ramp from 100%, ignoring the volume setting (or muting) for the sound fx.

@d-klx: Do you happen to also see the same behavior of sounds not initially playing as described in #105? If not, it may just be related to my specific phone.

Good pickup, I'll get that fixed up, it must be annoying!

d-klx commented

@d-klx: Do you happen to also see the same behavior of sounds not initially playing as described in #105? If not, it may just be related to my specific phone.

@ig9000: Yes I have the same experience on my Pixel phone.

Okay, v0.31.2 tagged and ready to be built/released by F-Droid within approx a week.

I must admit, the reason I didn't catch this is because I'm one of those lazy Asteroids players who camps in the centre of the screen and never-ever-ever moves anywhere for fear of getting disoriented and crashing into something :)

d-klx commented

Okay, v0.31.2 tagged and ready to be built/released by F-Droid within approx a week.

I must admit, the reason I didn't catch this is because I'm one of those lazy Asteroids players who camps in the centre of the screen and never-ever-ever moves anywhere for fear of getting disoriented and crashing into something :)

Thanks so much.
That's definitely a very good excuse :)