reymond-group/smilesDrawer

SVG output

TFMvdBroek opened this issue · 1 comments

The doc of v1 smilesDrawer said we could get the SVG instead of the canvas by initializing differently.
let sd = new SmilesDrawer.SvgDrawer(options);

In v2 it seems we need to use SmiDrawer which does not work with SvgDrawer.
How can I get the SVG instead of a canvas with v2?

Thanks,
Tom

rccc commented

Hello,

V2 add some confusions.

Doc is not clear if using node package.

apply() does not works anymore.