Burn / poison damage triggers before Healer
Opened this issue · 1 comments
Pawkkie commented
Description
Issue being made for KNOWN_FAILING test added in #5559
The test for easy lookup:
DOUBLE_BATTLE_TEST("Healer cures status condition before burn or poison damage is dealt")
{
KNOWN_FAILING; // According to Bulbapedia, Healer should trigger before status damage and Wobbuffet should live
// Source: https://bulbapedia.bulbagarden.net/wiki/Healer_(Ability)#Effect
u16 status;
PARAMETRIZE { status = STATUS1_POISON; }
PARAMETRIZE { status = STATUS1_BURN; }
PARAMETRIZE { status = STATUS1_TOXIC_POISON; }
PARAMETRIZE { status = STATUS1_FROSTBITE; }
PASSES_RANDOMLY(30, 100, RNG_HEALER);
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET) { HP(1); Status1(status); }
OPPONENT(SPECIES_CHANSEY) { Ability(ABILITY_HEALER); }
} WHEN {
TURN {}
} SCENE {
NOT {
MESSAGE("The opposing Wobbuffet fainted!");
}
MESSAGE("The opposing Chansey's Healer cured Foe Wobbuffet's problem!");
}
}
Version
1.9.3 (Latest release)
Upcoming/master Version
No response
Discord contact info
No response
AlexOn1ine commented
Probably related to #5024