Speed/velocity for`v_rotation` and `a_rotation`
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roaldarbol commented
So, direction can be both positive and negative. How should we handle rotational velocities and accelerations? They can by nature be directional too (i.e. both positive and negative), but does it make sense? Should we talk about speed
instead which is not actually vector-based, but is always positive - and then deal with velocity at a later point?