[Request] Additional paint markings (1.20.1)
Opened this issue · 1 comments
This mod almost fills a very specific building niche of mine, but falls a little short.
I like making playing fields for various sports/games & have always needed a good way to mark boundaries- the paint markings from this mod work almost exactly how I want, but are missing a few things:
-variants for all dye colors
-the shapes shown in images below
-a method of overlapping markings with partial blocks such as fences, walls, bars, panes, & so on
(not as important)
-any easier selection method such as a popup menu
-placing markings on the sides of blocks
The shapes I'd like:
(rotatable, like the others already are)
An attempt at a tennis court, as an example of what I'm trying to do:
(the fence is from a decorations addon for create)
@Buic First of all, thank you for contributing an idea/set of ideas to the mod.
As of now, paintbrushes have a full Chest Block of variants. Perhaps it's time to increase it due to there being some people who need some more variants. Also there has been a lack of sporty features, so maybe I need to exercise the code and get it running on track (sorry for the bad puns).
About (all dye variants):
For now, all dyed variants are not planned, however I can 'sort-of' add on to the existing white, yellow and blue variants, it just might take a while. They use outdated code (made years ago in older versions of the mod) with some tweaks to make it work in today's 1.20.1 MC, hence why I haven't added on to it.
About (block side placement):
Placing markings on the side of blocks (like newer MC version's resin and the glow lichen/vines) is entirely possible, but the way the paintbrush works now doesn't support the behavior so it won't be happening for now.
About (popup menu):
I had tried to implement a UI for road signs but it never worked out, and paintbrushes could've had UI too, however I opted to make it use a tooltip on the item instead. It works for now.
About (overlapping paint with other blocks):
Multipart placement is not supported due to the system not being standardized (enough) making it hard to implement at all anymore. I don't want to rely on any library that's required for functionality. Since road stuff exists in newer versions of the mod in an addon, I want experiences to match as closely as possible (when it makes the most sense).
All the features you've mentioned shall be added to a list for future development. First features of course will be the new road marking patterns you've provided, expect them in a future update for all current paint brush colors in the mod.