rockbite/talos

SpriteMaterial node file list doesn't refresh when new files added to directory

Opened this issue · 1 comments

If you add new sprites to the directory while the editor is running, the file list won't update until the project is re-opened. Possible fix: add a refresh button, or dynamically load current contents of directory when opening the material selector panel.

It appears that adding new files via file system is not the recommended behavior - all new files should be dropped into Explorer within Talos