SpriteMaterial node file list doesn't refresh when new files added to directory
Opened this issue · 1 comments
iampeatv commented
If you add new sprites to the directory while the editor is running, the file list won't update until the project is re-opened. Possible fix: add a refresh button, or dynamically load current contents of directory when opening the material selector panel.
iampeatv commented
It appears that adding new files via file system is not the recommended behavior - all new files should be dropped into Explorer within Talos