ronbermejo-unity's Stars
gaxler/llama2.rs
Inference Llama 2 in one file of pure Rust 🦀
microsoft/azure-devops-extension-hot-reload-and-debug
Azure DevOps extension sample that uses hot reloading and is debuggable directly in VS Code
GraphiteEditor/Graphite
2D vector & raster editor that melds traditional layers & tools with a modern node-based, non-destructive, procedural workflow.
BinomialLLC/basis_universal
Basis Universal GPU Texture Codec
GoogleCloudPlatform/training-data-analyst
Labs and demos for courses for GCP Training (http://cloud.google.com/training).
selkies-project/selkies-gstreamer
Open-Source Low-Latency Accelerated Linux WebRTC HTML5 Remote Desktop Streaming Platform for Self-Hosting, Containers, Kubernetes, or Cloud/HPC
phi-lira/UniversalShaderExamples
Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.
supabase/supabase
The open source Firebase alternative. Supabase gives you a dedicated Postgres database to build your web, mobile, and AI applications.
dotnet/roslyn
The Roslyn .NET compiler provides C# and Visual Basic languages with rich code analysis APIs.
dockcross/dockcross
Cross compiling toolchains in Docker images
osandov/drgn
Programmable debugger
Devolutions/conan-rs
A Rust wrapper of the conan C/C++ package manager (conan.io) to simplify usage in build scripts
rodneylab/sveltekit-blog-mdx
SvelteKit MDX starter blog with MDsveX (Svelte in markdown)
sobotka/filmic-blender
Film Emulsion-Like Camera Rendering Transforms for Blender
LouisBavoil/ThreadGroupIDSwizzling
HLSL code for https://developer.nvidia.com/blog/optimizing-compute-shaders-for-l2-locality-using-thread-group-id-swizzling/
GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
Easy to integrate Vulkan memory allocation library
Pctg-x8/peridot
Peridot-Engine(Interlude 2) Package
Looooong/UnityAsyncImageLoader
Asynchronous Image Loader for Unity
libretro/common-shaders
Collection of commonly used Cg shaders. These shaders are usable by either HLSL and/or Cg runtime compilers. The cg2glsl script will translate most of these into GLSL shaders.
Alabate/AsyncGPUReadbackPlugin
Unity plugin that provide AsyncGPUReadback for OpenGL
w23/drmtoy
In this repository I play with libdrm, KMS, DMA-BUF, Mesa, EGL and what else
SebLague/Curve-Editor
xelatihy/yocto-gl
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
Unity-Technologies/UnityRenderStreaming
Streaming server for Unity
chenjd/Realistic-Real-Time-Grass-Rendering-With-Unity
Realistic Real Time Grass Rendering With Unity. Using the Geometry Shader to generate millions of grass on GPU. ref:Edward Lee
ColinLeung-NiloCat/UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
stackgl/shader-school
:mortar_board: A workshopper for GLSL shaders and graphics programming
Unity-Technologies/ConditionalCompilationUtility
Automatically add defines upon the detection of predicate classes
cinight/CustomSRP
Many mini-custom-SRPs showing how to achieve different things when creating your own SRP. Only SRP Core package is needed.
Unity-Technologies/guid-based-reference
A component for giving Game Objects a GUID and a class to create references to objects in any Scene by GUID