Seems to break autosave
beefwatson opened this issue · 3 comments
beefwatson commented
I installed a 3.5.1 build and the add on works perfectly but I noticed it was not saving any autosaves. I disabled rmKit and it immediately began creating autosaves at the intervals I set up in the blender preferences.
roosterMAP commented
I just found the cause. It seems like blender doesn't run autosave if an operator is running, and I have one on a timer to track key presses. This is to update GUI to expose different buttons if the user presses a modkey in the vNormals GUI or the uvTransform GUI. Looking into a solution.
roosterMAP commented
submitted a fix. GUI had to be changed a bit and uvTransform tools no longer track modkeys. I added toggle buttons that manage the state. Updated documentation to reflect changes.
beefwatson commented
awesome thanks for the quick fix! Will give it a try tomorrow.
…On Thu, May 4, 2023 at 9:37 PM roosterMAP ***@***.***> wrote:
submitted a fix. GUI had to be changed a bit and uvTransform tools no
longer track modkeys. I added toggle buttons that manage the state. Updated
documentation to reflect changes.
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