/UnityMegamanX

This is a project to make a Megaman X game in Unity. It's for fun and to test mechanics that could be cool for Megaman X.

Primary LanguageC#

UnityMegamanX

Not under active development. First level is playable from start to end.

I started this project because I have fun working on it.

Megaman X is a game first released for the SNES console.

For a detailed description of the original game: https://en.wikipedia.org/wiki/Mega_Man_X_(video_game)

Summary

  • Engine: Unity (5.2)
  • 2D
  • High Definition (HD)
  • Unpaid
  • C#

Goal #1

  • Get a production quality replica of the original game using the Unity Engine.

State: STARTED. Intro stage is playable from the beginning to the end. It needs polish.

Goal #2

  • Add new bosses.
  • Add more skills.
  • Add more features.
  • Add more game modes.

State: NOT STARTED

Extras

  • We have an HD version of the game.

State: NOT STARTED

Rewards

  • You have fun while developing the game.
  • You get a lot of experience for 2D, sidescrollers games.
  • Portfolio.

Current Team

  • Programmer - Javier aka Dunmord
  • Project admin - Javier aka Dunmord

Game References

I do not own a license to this game or any of it's IP. This project is for fun, practice, portfolio and pure love for the franchise.