ValueError: Invalid config value: spinner=... when bundling script with PyInstaller
mmatous opened this issue · 8 comments
I encountered the same problem as described in #123 and applied the solution only to get a different error. I tried the CLI, specfile, and downgrade but the result is the same.
The error:
Traceback (most recent call last):
File "ap.py", line 7, in <module>
with alive_bar(n_tasks, spinner=spinner) as bar:
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "alive_progress/core/progress.py", line 120, in alive_bar
ValueError: Invalid config value: spinner=<function spinner_controller.<locals>.inner_controller.<locals>.spinner_compiler_dispatcher_factory at 0x7f73bc554cc0>
Expected a custom factory or one of: ('classic', 'stars', 'twirl', 'twirls', 'horizontal', 'vertical', 'waves', 'waves2', 'waves3', 'dots', 'dots_waves', 'dots_waves2', 'it', 'ball_belt', 'balls_belt', 'triangles', 'brackets', 'bubbles', 'circles', 'squares', 'flowers', 'elements', 'loving', 'notes', 'notes2', 'arrow', 'arrows', 'arrows2', 'arrows_in', 'arrows_out', 'radioactive', 'boat', 'fish', 'fish2', 'fishes', 'crab', 'alive', 'wait', 'wait2', 'wait3', 'wait4', 'pulse')
[PYI-58196:ERROR] Failed to execute script 'ap' due to unhandled exception!
Example ap.py:
from alive_progress import alive_bar
from alive_progress.animations.spinners import bouncing_spinner_factory
import time
spinner = bouncing_spinner_factory(('A', 'B'), length=1)
n_tasks = 5
with alive_bar(n_tasks, spinner=spinner) as bar:
for i in range(n_tasks):
time.sleep(1)
bar()
SW:
Gentoo Linux
Python 3.12.6
PyInstaller 6.10.0
alive-progress 3.1.5 (tried 1.6.2)
Humm, I think it is the way I validate the spinner function:
alive-progress/alive_progress/core/configuration.py
Lines 49 to 51 in aa73aa7
I'm not sure what this pyinstaller makes with the Python source files, but I'm sure this second condition, which ensures the function came from one of my sources, failed.
Can you debug it? Just put in your file something like this, between spinner =
and with alive_bar(
:
from ..animations import spinner_compiler
print(spinner_compiler.__file__)
print(spinner.__code__.co_name)
print(spinner.__code__.co_filename)
plain script:
/home/mmatous/playground/aptest/venv/lib/python3.12/site-packages/alive_progress/animations/spinner_compiler.py
spinner_compiler_dispatcher_factory
/home/mmatous/playground/aptest/venv/lib/python3.12/site-packages/alive_progress/animations/spinner_compiler.py
bundled version:
/tmp/_MEIVE8Zos/alive_progress/animations/spinner_compiler.pyc
spinner_compiler_dispatcher_factory
alive_progress/animations/spinner_compiler.py
Getting rid of the second condition in ap's venv sources before bundling works. I'm OK with that workaround. Feel free to close the issue if you don't want to come up with a more permanent fix in AP.
I am also facing this issue and have resorted to using the woraround proposed by @mmatous.
Similarly to their debug print output, the difference seems to be, that x.__code__.co_filename
is a relative path in this case, while module_lookup.__file__
is an absolute path that includes the /tmp/...
.
Maybe this could be fixed by making sure that absolute/fully resolved paths are compared or, in case one path is relative, it could be checked that the suffixes match.
It seems like the x.__code__.co_filename
path is relative the the alive_progress
directroy, so one could get the absolute path to there and combine it:
parent_dir = os.path.dirname(os.path.dirname(os.path.dirname(os.path.abspath(__file__))))
func_file, _ = os.path.splitext(module_lookup.__file__)
if x.__code__.co_name == inner_name \
and os.path.splitext(os.path.join(parent_dir, x.__code__.co_filename))[0] == func_file:
return x
(The 3 times application of dirname is maybe not the optimal setup, but it works in this case)
Imo we could do away with the entire check. Or check for mandatory attributes/methods/retval/accepted args if truly necessary. Who cares where the function came from? As long as it looks, swims and quacks like duck, it should be accepted and treated like it is one.
I do. The spinner
function is very internal and super hot, called up to 60 times per second, and has the potential to wreak havoc on the alive_progress
performance and even working at all.
There's a reason I've protected it that way.
I think the permanent fix will be to change the ==
part, i.e., instead of testing whether the paths are exactly equal, just ensure they end with alive_progress
' modules: alive_progress/animations/spinner_compiler.py
. That should work.
I'll test it and send a PR with your proposed fix sometime next week.
I think this would break test_style_input_factory()
I used @JoeJoeTV's idea with suffix matching instead
Hi again @mmatous,
I didn't quite understand your remarks. Maybe I wasn't as clear as I thought, but you implemented it exactly as I'd suggested. With "ensure they end with alive_progress' modules," I meant to test if the suffixes match, i.e., if one ends with the other which is what you did.
Anyway, have you tested it in both plain script and bundled versions?