This is a mirror of http://www.vim.org/scripts/script.php?script_id=2596, based on xqin's modifications here: https://github.com/xqin/gvimfullscreen
Allows you to run gvim in full screen on Windows on a single monitor.
This is a copy of Yasuhiro Matsumoto's VimTweak's EnableMaximize functionality modified to deal with window borders and allowing the window to overlap the task bar.
- 修复在多个显示器下将GVim切入全屏时只能在主显示器全屏的问题.
- 修复在将GVim窗口切换到全屏时,窗口右侧和底部出现的白色边框(白边)问题.
- 准确记录GVim窗口的大小,坐标,状态等信息,由全屏切回正常窗口时准确还原切换前的状态.
- 增加设置GVim窗口透明度和置顶的功能.
#使用方法
:call libcallnr("gvimfullscreen.dll", "ToggleFullScreen", 0)
#vimrc 配置实例:
if has('gui_running') && has('libcall')
let g:MyVimLib = $VIMRUNTIME.'/gvimfullscreen.dll'
function ToggleFullScreen()
call libcallnr(g:MyVimLib, "ToggleFullScreen", 0)
endfunction
"Alt+Enter
map <A-Enter> <Esc>:call ToggleFullScreen()<CR>
let g:VimAlpha = 240
function! SetAlpha(alpha)
let g:VimAlpha = g:VimAlpha + a:alpha
if g:VimAlpha < 180
let g:VimAlpha = 180
endif
if g:VimAlpha > 255
let g:VimAlpha = 255
endif
call libcall(g:MyVimLib, 'SetAlpha', g:VimAlpha)
endfunction
"Shift+Y
nmap <s-y> <Esc>:call SetAlpha(3)<CR>
"Shift+T
nmap <s-t> <Esc>:call SetAlpha(-3)<CR>
let g:VimTopMost = 0
function! SwitchVimTopMostMode()
if g:VimTopMost == 0
let g:VimTopMost = 1
else
let g:VimTopMost = 0
endif
call libcall(g:MyVimLib, 'EnableTopMost', g:VimTopMost)
endfunction
"Shift+R
nmap <s-r> <Esc>:call SwitchVimTopMostMode()<CR>
endif
#dll文件说明
gvimfullscreen.dll
for x86(32位)
gvimfullscreen.dll.x64
for x64(64位,使用时请将.x64的扩展名去掉)
#全屏后GVim窗口的一些小问题.
- 可能会存在全屏后窗口仍有一部分边框的问题, 可以通过修改
src/gui_w32.c
来解决.
diff -r 87ef9ff527dd src/gui_w32.c
--- a/src/gui_w32.c Tue Nov 05 17:40:53 2013 +0100
+++ b/src/gui_w32.c Wed Nov 06 10:54:51 2013 +0800
@@ -1516,7 +1516,8 @@
return FAIL;
}
s_textArea = CreateWindowEx(
- WS_EX_CLIENTEDGE,
+ /*WS_EX_CLIENTEDGE,*/
+ 0,
szTextAreaClass, "Vim text area",
WS_CHILD | WS_VISIBLE, 0, 0,
100, /* Any value will do for now */
@@ -1565,7 +1566,8 @@
/*
* Start out by adding the configured border width into the border offset
*/
- gui.border_offset = gui.border_width + 2; /*CLIENT EDGE*/
+ /*gui.border_offset = gui.border_width + 2; [>CLIENT EDGE<]*/
+ gui.border_offset = gui.border_width;
/*
* Set up for Intellimouse processing