ruccho/WaterRW

can i use in upr render?

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HI! THANK tou for this work !

can i use this project in upr render?
thanks!

does it work?

ruccho commented

WaterRW uses GrabPass, which is a feature only available in BuiltinRP, to display reflections on surfaces.
Using WaterRW in SRP (URP) requires some modifications to your rendering pipelines, but it will be highly project-dependent, making it difficult to provide a unified solution.
Thanks.