rust-gamedev/rust-gamedev.github.io

Separate category for engines vs libraries/tools

martin-t opened this issue · 4 comments

There are more and more rust engines popping up and the Library & Tooling Updates category is getting quite full, mixing big fully-featured engines with small purpose-build libraries. Have you considered splitting it into 2 categories - one for engines, another for tools and small libraries?

If there're no objections, we may try it in the next newsletter.

@martin-t what do you think about the structure of the current draft in this regard?

I like it. Only issue i noticed is that rg3d is in the wrong section - it's an engine, though admittedly this month's update focuses heavily on the editor.

Fixed in the final draft!