rust-windowing/glutin

WASM/WebGL support with `glow`?

elimerl opened this issue · 1 comments

Hi,

I'd like to write an OpenGL (using glow) app that can run on both web and desktop with minimal code changes. Is there support for this, or do I have to use cfg(target_arch)? If not glutin, is there another crate that provides this functionality? Thanks.

duplicate of #1167.

There's interest in supporting wasm in glutin, but right now there's no webgl support.