Can you escape your master's TV screen?
- Make more rendom level generation
- Make first keep with puzzle. Only exit is in red world, meaning youll jump though RGB in the puzzle, end in R, stay in R from now on.
- Make fun shaders with key commands to switch between them.
- Merge blocks for performance (http://learningthreejs.com/blog/2011/10/05/performance-merging-geometry/)
- Make a sky (http://learningthreejs.com/blog/2011/08/15/lets-do-a-sky/)
- Fix torches on right walls
- Make shrroms grow, faster and faster as you jump on more and more shrooms. Makes cool shader effects.
- Full 3D rendering
- Ray casting based collision detection
- Custon shaders written in GLSL
- Left and right movement
- Jumping with animation
- Quick fall, Tetris style
- Time shifting shader
- Randomly generated trees
- Randomly generated mountain
- Torch based lighting
- Textures for all types of blocks
- Text based special feature creation (eg. the keep)
- Indoor and outdoor areas