`IsInWorld()` should use `sv_maxvelocity` cvar value instead of hardcoded number
Nord1cWarr1or opened this issue · 3 comments
Nord1cWarr1or commented
ReGameDLL_CS/regamedll/dlls/cbase.cpp
Line 869 in 96e2121
StevenKal commented
Yes, and will allow us (if we increase "sv_maxvelocity") to fix grenades removed if we throw them faster then 2000 units/sec (case with speedhack plugin or super fast LongJump tuned).
dystopm commented
Seems reasonable
Nord1cWarr1or commented
Yes, and will allow us (if we increase "sv_maxvelocity") to fix grenades removed if we throw them faster then 2000 units/sec (case with speedhack plugin or super fast LongJump tuned).
It will not be a complete solution to the problem. See #889