samboy/ObHack

Add test for making the same map in ObHack multiple times

Closed this issue · 2 comments

I need to add a script which will assist in a hand test that will make the same ObHack level multiple times without closing and re-opening the ObHack program, and make sure the levels do not change every time one is made (unless the seed or other parameters are altered).

I have made this script.

If I alter oblige.lua to disable to workaround for the MAP06 issue, MAP06 varies between runs of ObHack when using the 1FreeDoom1 seed. So, let’s see if I can fix that bug, now that I can recreate it.

No, there doesn’t appear to be an easy fix to the MAP06 bug. There’s something set in memory which changes MAP06 (without the workaround) because it is dependent on a piece of memory or global variable which does not get reset.